REVIEW · COPENHAGEN
Monstour: A Self-Guided Audio Tour of Danish Folk Legends
Book on Viator →Operated by VoiceMap Audio Tours · Bookable on Viator
Copenhagen has fairy-tale secrets in plain sight. This self-guided GPS audio tour uses VoiceMap so the narration cues you as you reach each stop, letting you experience Danish folk legends at street level.
I also love the self-paced format. You can stop for photos, read signs, or just watch people go by, and you can repeat the tour later thanks to lifetime access.
One possible drawback: the experience depends on your phone and audio clarity. If your GPS struggles or the English audio style doesn’t work for you, you may find it harder to follow than a standard guided tour.
In This Review
- Key things to know before you go
- A Danish folklore walk with GPS timing that actually works
- Price and time: why $7.99 can feel like good value
- Where the route starts: orientation near H. Bernstorffsgade and Central Station
- Ny Carlsberg Glyptotek garden: ancient artifacts, then calm paths outside
- Copenhagen Stock Exchange: architecture as a story cue
- Agnete and the Merman and the finish at Højbro Bridge
- Christiansborg Slot courtyard: myths and legends from the outside
- Self-guided but not stressful: how the app format changes the feel
- Planning around what’s included (and what isn’t)
- Who this tour suits best
- A couple practical cautions before you rely on it
- Should you book Monstour’s Danish Folk Legends tour?
- FAQ
- How much does Monstour cost?
- How long is the Danish Folk Legends audio tour?
- What language is the tour offered in?
- Do I need an internet connection to use the tour?
- What’s included, and what’s not included?
- Where does the tour start and end?
- Can I cancel for a full refund?
Key things to know before you go

- GPS-triggered narration: the guide’s audio starts for the next location as you arrive, so you don’t constantly pause and restart.
- Lifetime access: you can run the same route again later without paying again.
- Offline access in the app: audio, maps, and geodata are available without data while you’re walking.
- Folklore-first sightseeing: it frames well-known Copenhagen landmarks through Danish myths and legends.
- Mostly exterior stops: plan on quick looks outside; museum time is not built in.
- No included admission: if you want inside visits at any stop, you’ll need to pay separately.
A Danish folklore walk with GPS timing that actually works
This tour is designed for people who want Copenhagen in a new light: not just pretty buildings, but the stories tied to them. The format is simple. You put on headphones, open VoiceMap, and let the narration guide you from one landmark to the next.
What makes it feel easy is how the timing is handled. The audio is supposed to begin when you arrive at the next stop, so you can keep walking without managing the playback. That matters because Copenhagen is best enjoyed at walking speed, not at stop-and-go speed.
Other self-guided audio tours we've reviewed in Copenhagen
Price and time: why $7.99 can feel like good value

At $7.99 per person, this is one of the lower-cost “ways into” Copenhagen. You’re not paying for a live guide’s hours. You’re paying for a guided storytelling route plus the tech that keeps you oriented.
Timing also helps your budget. The tour runs about 40 minutes to 3 hours, depending on how long you linger at each spot. The route includes short photo-and-story stops, not an all-day museum crawl, so you can fit it between heavier plans.
And the lifetime access is a real value perk. If you like it the first time, you can repeat it later when your schedule is calmer—or after you learn a bit more about Danish folklore and want to notice new connections.
Where the route starts: orientation near H. Bernstorffsgade and Central Station

Your tour begins at København H. Bernstorffsgade, 1651 København. Early on, the audio gets you oriented with two key landmarks in mind: the garden area nearby and the Copenhagen Central Station zone.
Practically, this is helpful. Central Copenhagen can feel busy and visually crowded. A guided story start helps you get your bearings fast—especially if you’re walking solo or you’re new to the layout.
Tip: before you leave, make sure your phone is charged and headphones are ready. Offline access is included, but it still takes energy to run GPS and play audio.
Ny Carlsberg Glyptotek garden: ancient artifacts, then calm paths outside
The first major themed stop is Ny Carlsberg Glyptotek. The Glyptotek is a large museum connected to the Carlsberg foundation, and the audio focuses on the museum’s garden rather than the interior galleries. The time here is brief—around 2 minutes in the stop-by-stop plan.
That garden approach is smart for two reasons. First, you get the atmosphere without needing to buy a museum ticket. Second, gardens are where myths often “feel” more believable—quiet sightlines, stone, and a slower pace to match the storytelling.
The audio also guides you through a simple walking loop concept: you’ll move around the garden paths outside a library area, taking in scenery, then you pass by the museum itself.
What to watch for: treat this as a “look and listen” stop. If you decide you want more, you can always switch to museum mode on your own. But as written, the tour keeps you moving.
Copenhagen Stock Exchange: architecture as a story cue
Next comes the Copenhagen Stock Exchange, with another short 1-minute stop. Here, you’re mainly seeing the building from the outside.
This is one of those moments where audio storytelling adds value. Architecture can look like decoration until someone frames it through history and legend. The tour’s tone pushes you to watch the façade as more than a backdrop.
Practical tip: this is a good place to pause for a quick photo, then keep your walking momentum. The route doesn’t linger long at each exterior stop, so moving at a steady pace helps the GPS cues feel natural.
Other Jewish and cultural heritage tours we've reviewed in Copenhagen
Agnete and the Merman and the finish at Højbro Bridge

The tour closes at Agnete and the Merman, ending at Højbro Bridge near the bronze sculptures in the Slotsholm Canal area. The stop-by-stop timing gives you about 2 minutes for this final story beat.
If Danish folklore is your thing, this is a strong ending style. Instead of finishing at a typical “viewpoint,” you finish at a sculpture cluster connected to a legend. It turns the last stretch into a payoff: you walk in hearing the myth, then you see the objects that keep it visible.
Also, the ending location is easy to orient around. A bridge finish is convenient because bridges are natural meeting points and landmarks in cities.
What to do at the end: don’t rush past the sculptures. Even if you only have a couple minutes in the programmed stop, give yourself a moment to read what you can and look from different angles. The canal setting can change the feel of the statues fast.
Christiansborg Slot courtyard: myths and legends from the outside

Before you reach the bridge, the audio gives you a short 1-minute stop outside Christiansborg Slot. You’ll stand in the courtyard area and let the guide explain history, myths, and legends associated with the site.
This is another “outside only” moment, and that’s key. You’re not being asked to commit to a full interior visit here. The value is in connecting the building to the stories, then moving on.
If you’re the type who loves the relationship between place and tale, this stop is the one that often makes a folklore tour feel more like a walk through ideas, not just sightseeing.
Self-guided but not stressful: how the app format changes the feel

This is a private experience for your group, and it’s self-guided. There’s no group dynamic to manage. That can make Copenhagen feel less rushed.
One pattern that fits the best: follow the audio cues at normal walking speed. If you walk too far ahead, your phone may not catch up fast enough to start the next narration cue cleanly. If you stop for longer than expected, the audio generally gives you the freedom to look before moving the story forward.
Headphones matter. The directions are delivered through the audio track, and the narration cues are the “guide” here. If you don’t like headphone-based navigation, you may prefer a live guided walk instead.
Planning around what’s included (and what isn’t)
Included in your purchase:
- Lifetime access to the English audio tour
- VoiceMap app for Android or iOS
- Offline access to audio, maps, and geodata
Not included:
- Smartphone and headphones
- Transportation
- Food and drinks
- Any tickets or entrance fees for museums en route
That setup affects your day. Because the tour is designed around exterior viewing (plus garden time), you can keep it ticket-light. You’re not forced into museum lines or timed entry rules.
If you do want to go inside Ny Carlsberg Glyptotek, that’s a separate decision. The tour helps you “preview” the setting by focusing on the gardens and nearby areas first, which can make a later museum visit more meaningful.
Who this tour suits best
I’d point this toward you if:
- You enjoy folklore and legends more than “checklist sightseeing.”
- You like walking with a story-driven route that you can do in your own rhythm.
- You want a low-cost experience that still feels like you’re getting guidance.
It can also work well for families with older kids, since the structure is manageable and the audio directions are meant to reduce confusion while you walk.
A couple practical cautions before you rely on it
This tour is tech-assisted, so two issues can spoil the mood:
- English narration clarity and pace: one concern is that the English audio may be harder to follow for some people, and there may not be a text alternative in the experience flow.
- GPS and direction accuracy: if your phone’s GPS is weak, you might see the map or route cues act up.
You can reduce risk by doing a quick test at the start—open the app, confirm the route loads, and check that the offline files are ready—before you start walking far.
Should you book Monstour’s Danish Folk Legends tour?
Book it if you want a story-led way to see Copenhagen’s central landmarks, and you’re comfortable navigating with a phone and headphones. The cost is modest, the pacing is built for wandering, and the GPS-triggered narration removes a lot of the friction that can make self-guided tours feel annoying.
Skip it (or be cautious) if you strongly prefer a live guide, you dislike headphone navigation, or you know you’ll need subtitles/text support while listening in English.
If your goal is to see Copenhagen with a myth-stamped lens—especially around Glyptotek’s garden, the Stock Exchange’s exterior, and the Agnete and the Merman ending—this is a fun, repeatable way to do it.
FAQ
How much does Monstour cost?
It’s priced at $7.99 per person.
How long is the Danish Folk Legends audio tour?
The duration is approximately 40 minutes to 3 hours, depending on how long you spend at each stop.
What language is the tour offered in?
The tour is offered in English.
Do I need an internet connection to use the tour?
No. The tour includes offline access to audio, maps, and geodata in the VoiceMap app.
What’s included, and what’s not included?
Included: lifetime access, VoiceMap for iOS/Android, and offline access. Not included: smartphone and headphones, transportation, food and drinks, and tickets or entrance fees to any attractions.
Where does the tour start and end?
It starts at København H. Bernstorffsgade, 1651 København, Denmark, and ends at Højbro Bridge next to the bronze sculptures for Agnete and the Merman.
Can I cancel for a full refund?
Yes. You can cancel up to 24 hours in advance for a full refund, and cancellations must be made at least 24 hours before the experience start time based on local time.


































